Painful Bond

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Hex Spell. For 10...18...20 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18...20 damage whenever hit by a spirit's attack.

Hex Spell. For 10...18...20 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8...18...20 damage whenever hit by a spirit's attack.

Concise description
Hex Spell. Also hexes foes near your target (10...18...20 seconds). Spirits do 8...18...20 more damage against these foes.


Progression
0
10
8
1
11
9
2
11
10
3
12
10
4
13
11
5
13
12
6
14
13
7
15
14
8
15
14
9
16
15
10
17
16
11
17
17
12
18
18
13
19
18
14
19
19
15
20
20
16
21
21
17
21
22
18
22
22
19
23
23
20
23
24
21
24
25

Acquisition[edit]

Skill quests

Skill trainers

Signet of Capture

Related skills[edit]

Hero Usage[edit]

  • Heroes and enemies will use this skill on targets that are in the area of an allied spirit, regardless of whether that spirit can actually attack and regardless of the fact that attacking spirits have a much higher attack range.

Notes[edit]

Anomaly Anomaly.The concise description incorrectly states that spirits do more damage; it is the hex causing the damage and spirits that do not deal damage with its attacks (i.e. Bloodsong, Vampirism, and Wanderlust) do not technically deal more damage.

Trivia[edit]